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Re:Show HN: We started building an AI dev tool but it turned... by lkjdsklf on Tuesday August 19, 2025 @08:48AM (#44950927)
I think the staleness comes from the fact that it’s the 60 billionth time you’ve done some “quest” to go gather some crap up or kill the same thing in a loop for an hour.

No amount of dialogue is going to save that.

The actual story dialogue is usually interesting enough already

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