Re:Show HN: We started building an AI dev tool but it turned...
by lkjdsklf on Tuesday August 19, 2025 @08:48AM
(#44950927)
I think the staleness comes from the fact that it’s the 60 billionth time you’ve done some “quest” to go gather some crap up or kill the same thing in a loop for an hour.
No amount of dialogue is going to save that.
The actual story dialogue is usually interesting enough already
No amount of dialogue is going to save that.
The actual story dialogue is usually interesting enough already