Re:Show HN: We started building an AI dev tool but it turned...
by peytonshields on Monday August 18, 2025 @04:24PM
(#44944889)
Thanks for the comment! We're working towards using the game's own simulation data (from Unity) to feed back into your game's agents. We hope this will prove less noisy than speech / real-world instrument data, allowing the AI to learn more effectively with new data every time you play
While fun this game-like interface is too casual and it certainly has lower bit rate which impacts communicate exchange between an AI and the human operator.
It will be a fine abstraction if the goal is to have high-level overview though.