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Re:C++26 Reflections adventures and compile time UML by SleepyMyroslav on Sunday August 03, 2025 @02:10PM (#44778447)
I am sorry for the confusion. It's fine to have some downvotes if its not what ppl like to see. I was not complaining. Message was purely informational from single point of view that a) game platforms have only partial C++20 support in 2025. b) there are features that are in C++ standard that do not fit description 'god-send'.

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