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Re:C++26 Reflections adventures and compile time UML by jcranmer on Sunday August 03, 2025 @10:17AM (#44776747)
> Given that C++20 introduced modules, which are intended to make builds faster

Turning on modules effectively requires that all of your project dependencies themselves have turned on modules. Fail to do so, and a lot of the benefits start to become hindrances (Clang is currently debating going to 64-bit source locations because modularizing in this manner tends to exhaust the current 32-bit source locations).

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