Re:Efficient Computer's Electron E1 CPU – 100x more efficien...
by esperent on Saturday July 26, 2025 @12:51AM
(#44691442)
> it executes instructions in space instead of time. At compile time, the Efficient compiler looks at a graph made up of all the “unrolled” instructions (and data) in the program, and decides how to map it all spatially onto the hardware units.
Naively that sounds similar to a GPU. Is it?