News for hackers. Stuff that matters.
Re:3.7X speedup from removing a call to sleep by Posibyte on Sunday September 02, 2012 @11:07AM (#4467157)
Generally, unless I'm working on super low level stuff, I'll avoid sleep()'s at all possible. If I find that I need to spinlock (sleep() to avoid race conditions), there's something wrong with my implementation.

There are no comments on this comment yet.