Who has Apple sued that aren't blatantly copying the iOS UI? Are they suing Microsoft over Windows Phone? Are they suing HP over webOS? Are they suing Nokia over Symbian? Are they suing BlackBerry?
I don't see how permitting blatant copying of a company's UI is supposed to encourage innovation. If we want to encourage innovation, then we must encourage companies to innovate -- not copy.
The don't need to, they got Microsoft to buy a license.
It's interesting that Microsoft chose to purchase a license outright rather than work out a cross-licensing deal. It seems like MS did this to lay the groundwork for Apple to purse their competition in the Android space, since Apple could then go to court and say, "Look, even Microsoft paid for a license!"
I'd be willing to bet good money the the reason that Apple licensed iOS UI patents to Microsoft was to make Microsoft sign something saying that they wouldn't copy the iOS UI too closely, rather than for Apple to make a killing on licensing fees. Making a killing on licensing fees is Microsoft's approach, which they have used successfully against Android.
Apple took this same approach they're taking now back with Windows 1: They licensed Mac OS UI elements to Microsoft, but then ultimately sued Microsoft when Apple felt that Microsoft violated the terms of that license and made a UI that was too similar in look-and-feel to Mac OS.
If anything, this is evidence that Apple is not trying to squelch competition or innovation. They don't seem to mind competition at all, and will even license their technologies, as long as other companies aren't slavishly copying Apple's design.
Also no offense but you might want to cut down on the hyperbole. Society is not going to be harmed by companies like Samsung having to find other ways to style their phone or design their UIs.
Rustynails backed his comment with evidence and reasoning, while your reasoning is backed by.. hyperbole.
You seem like the type who would defend patents over for-loops because - Hey, it wasn't obvious to you. How about you come up with an objective test to determine if something is "obvious", and maybe the rest of us will take you seriously. Until then, please, lay more hyperbole on us.
It's not like the iPhone was the first phone with a software keyboard, I remember people using the XDA years before that. In many ways the iPad essentially is a "giant iPod" , just turns out there was a market for a giant iPod.
Edit:
Actually now I think about it I remember a conversation I had with a friend who is a big Apple fan at around the time that the iPhone/iPod touch came out. Something like this:
"Hey, this iPod touch is cool. Now you can watch movies on the go!"
"Yea, but the screen is kinda small, I don't want to watch a movie on a 4" screen. If they brought out a bigger version of this that I could stuff in my briefcase I might be interested."
"Don't be ridiculous, nobody would want to buy that!"
I also remember him trying to explain to me how GPRS/Edge was superior to 3G..
As a customer, I surely don't like the idea only Apple could produce tablets in this shape and size. OK, 5 years, at most.
Why is Apple so nervous about the "look and feel" copycats? Their success roots deep in their core technologies.
Lightbulbs look different than when I was a kid. Oxo re-invented the look and feel of measuring spoons. Objects as mundane as doorknobs have so changed their design over the years that vintage models can be sold for a premium.
It's practically a truism that after the next device comes out -- no matter how simple the device -- there will be people claiming that it's design is "obviously" the only way to do it. I've stopped listening to those people, because they're almost never correct.
What was their idea exactly? Be the first to adopt working capacitive touch technology for a phone, and implement absolutely obvious and natural user interface for it? Really? Idea?
To me their success lies in timely choice of technologies to use and good implementation. Not in unobvious ideas.
> I've learned that the adage about innovation is true — that at first, people say your idea is absurd, then they say it was obvious all along, and then they say it was their idea to begin with.
That's exactly what I've seen with Apple since Steve Jobs returned. Remember all the "giant iPod" comments when the iPad was released? Or the "this will fail without a keyboard" when the iPhone came out? Those people shut up now. With each product Apple released, people dismissed it immediately.
Now people are saying they're "obvious" ideas. The argument that Apple shouldn't be allowed to defend their designs all center around how "obvious" they are. Of course, they weren't obvious when Apple released them. They're only "obvious" now that other companies have copied those ideas. I won't get in to design with most of you because you aren't designers but the simplest solutions are usually the hardest to come up with. It's easy to make something complicated. It's very, very hard to make it simple or intuitive.
You can't rewrite history. When the iPhone was being developed, Android looked like Blackberry. Those are the facts. What should be obvious is that Eric Schmidt sat on Apples board and suddenly pivoted Android before being removed for "conflicts on interest." And you wonder why Steve Jobs was pissed? That's a serious breach of ethics.
Most of the anti-Apple comments are absurd. Like the Xerox thing: Apple didn't steal anything. They paid for something Xerox didn't believe in and weren't going to develop further.
If you have an issue with patents write your congressperson. Donate to not-for-profit organizations trying to fix the patent system. Contact the companies that abuse the patent system (especially if you're a shareholder or large customer) and tell them what you think. But don't use patents as an excuse to attack companies you irrationally hate.