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Re:Bethesda admits they can't get Skyrim Dawnguard running o... by programminggeek on Friday August 31, 2012 @09:11AM (#4459507)
Their dev teams can't code themselves out of a paper bag? Really?!

Given the complexity of the world simulations they are building and that they basically are successful at creating, I don't think I'd use such strong language. It takes a lot of talent and hard work to ship something like Skyrim.

Bug ridden technical nightmare? I don't think I'd go that far either. Skyrim was very playable on the Xbox 360. Not too many bugs that I noticed, but I'm sure they are there if you look for them.

Re:Bethesda admits they can't get Skyrim Dawnguard running o... by stonemetal on Friday August 31, 2012 @09:57AM (#4459698)
Not sure I would have put it that harshly, but Bethesda does seem to be a content company not a tech company. They tend to license their engines, and the tech parts they do build tend to be buggy(i.e. their homegrown AI system, cool as heck but pretty buggy).