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Re:Why should I have written ZeroMQ in C, not C++ (part II) by eklitzke on Thursday August 30, 2012 @03:31PM (#4456315)
The idiomatic way to access and manipulate STL data structures is through iterators. In this case, an iterator for a std::list is basically a pointer/reference to the person container in the article, so if you're referring to the list objects via their iterators there's no need for O(n) list traversal.

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