Re:A fast 3D collision detection algorithm
by ttw44 on Thursday July 10, 2025 @09:58AM
(#44521183)
This stuff is always so interesting to me because this is the part/step of solo game-development where people don't make too much content about it online, so you need to find books/scraps of content about rolling your own complex physics engine. It's all knowledge that's stuck in the industry/random github repos it seems.
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