Re:Hilbert's sixth problem: derivation of fluid equations vi...
by bubblyworld on Monday July 07, 2025 @05:20AM
(#44488334)
Thanks for explaining. I went and wrote a bunch of simulations of billiard ball dynamics with coarse-graining schemes applied and watched this stuff happening in front of my eyes. Pretty cool to see how entropy, energy and time are all directly related in these toy systems - the idea of a clock as a meter for entropy is making a lot more sense to me now =)
Chaos isn't even necessary, it just gets you there faster.
The collisionless case is that way for boring reasons: the map aligns with the coarse graining.