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Re:Bento: A Steam Deck in a Keyboard by MichaelThatsIt on Wednesday June 18, 2025 @09:42PM (#44314725)
So I’ve actually been in XR for nearly a decade now. So I’ve tried every version of “dev in XR” I even spent the last 2 years trying to build an XR native dev platform.

The feedback was always “this is too heavy” for all devices excluding XREAL.

Also I wanted a device that didn’t feel like a hack. Something tailored to the experience.

Re:Bento: A Steam Deck in a Keyboard by sxp on Wednesday June 18, 2025 @11:05PM (#44315088)
That makes sense. Your compute puck based design is much more ergonomic. And if you combine it with something like SCOTTeVEST , you have a pretty good mobile XR form factor. Keep up the good work :)
Re:Bento: A Steam Deck in a Keyboard by sandeep1998 on Thursday June 19, 2025 @03:02AM (#44316207)
I am very interested in this setup as well. I feel Bigscreen Beyond 2[0] has a very good balance of size and weight. But its VR and not AR. I can't wait to create something that does computing in VR well. Something that Simlula VR[1] has been trying for a while now

[0] https://www.bigscreenvr.com [1] https://simulavr.com/blog/intermediate-products/

Re:Bento: A Steam Deck in a Keyboard by MichaelThatsIt on Thursday June 19, 2025 @03:56AM (#44316458)
Big fan of big screen. Darshan is probably the most level headed founder in all of XR.
Re:Bento: A Steam Deck in a Keyboard by LoveMortuus on Thursday June 19, 2025 @04:42AM (#44316672)
>excluding XREAL

You mean you haven't tested XREAL or you didn't find XREAL as too heavy?

I'm asking because I have Viture XR Pro which are basically a clone of XREAL and I find them too heavy after a few hours of use.

I would really like a solution that wouldn't be as heavy and that would have clear displays where text would be readable from edge to edge.

Re:Bento: A Steam Deck in a Keyboard by swsieber on Thursday June 19, 2025 @10:16AM (#44318908)
It might be that your pupillary distance is bigger than what the viture can handle. I have a pair of crap glasses I'm playing around with, and supposedly you can get custom lenses that account for your pupillary distance.