General MIDI as a format basically died for serious computer use in the early 2000's. It's still a feature of some home keyboards and things, but it is a case where they genuinely do not “make them like they used to”. If you want the greatest possible GM support, you have to buy old hardware from e.g. the Roland Sound Canvas or Yamaha MU series, or obtain old software (no longer sold) like Roland Sound Canvas VA or Yamaha S-YXG50.
Although I have to admit the cheesy versions do sound more familiar to me because I certainly had the most cheapo-grade sound hardware in any 90s PC I had access to.
I also want to point to Nuked SC-55, but that is also not based on SoundFont®.
It seems like a missing market for vendors to directly support better sound fonts for Windows, maybe we'd see more files written for it again. But also, there's some sense that most of the best written General MIDI files for direct consumption were always the ones for videogames and it has been left as a matter for emulation for that reason as videogames themselves moved on to different tech.
Still though, there's something about loading Monkey Island 2 with a Roland MT-32 era sound font in DREAMM and experiencing what it does with "live" MIDI instrumentation that modern games wish they could do, and sounds nearly as good doing it. For certain values of nearly, of course. Redbook audio gave us all the lovely little "mistakes" of live band things like jazz performances that MIDI could never quite replicate in the same way. I wouldn't necessarily trade modern orchestration for MIDI in all cases, but it is easy for me to imagine that it might be great to see both side-by-side and the best of both in interactive media, best tool for each job style.