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Re:A Faster Facebook for iOS by DonnyV on Thursday August 23, 2012 @05:37PM (#4424996)
Not really... if you write an app that's native, then in-app purchases are controlled by Apple and they get a 30% cut of those sales. If you build an app using UIWebView then you could by pass those in-app purchases and get 100% of the sale.

ref: https://developer.apple.com/appstore/in-app-purchase/index.h...

Re:A Faster Facebook for iOS by taligent on Thursday August 23, 2012 @07:09PM (#4425349)
I'm well aware that in app purchases exist. And absolutely nothing is stopping you from offering payments from a website in a UIWebView.

So not really sure what your point is ?

Re:A Faster Facebook for iOS by cageface on Thursday August 23, 2012 @11:02PM (#4425996)
Wrong. Quoting from earlier post in this thread:

That's simply not true.

1) A year ago Apple rejected one of our app updates because a webview inside the app had a payment form. (They told us that they do not allow any other payment option other than Apple in app purchases)

2) Yesterday they rejected yet another update for our app because it had a form where users could enter bonus codes.