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Re:Show HN: RomM – An open-source, self-hosted ROM manager a... by zurdi on Wednesday June 11, 2025 @10:52AM (#44248291)
This is a self-hosted solution, unlike all those sofware you mention. You will install this in your server through docker and you will manage your ROMs library with a clean interface. Being able to play in the webUI itself is an extra since we just integrated emualtorjs (from emulatorjs.org)
Re:Show HN: RomM – An open-source, self-hosted ROM manager a... by garrettjoecox on Wednesday June 11, 2025 @02:38PM (#44250505)
I think I might just be too far from the target audience to understand this. I don’t see any of the other options as non “self hosted”, they aren’t backed by some cloud infrastructure owned by a company, those are all locally running apps on your device
Re:Show HN: RomM – An open-source, self-hosted ROM manager a... by gassi on Wednesday June 11, 2025 @02:58PM (#44250658)
Another way to put it is that those apps are only installed on a single device at a time, whereas with RomM setup on a server, so you can access your library from any device with a browser. There's a future where ES-DE and EmuDeck can pull games from, and push saves to, a central RomM server.
Re:Show HN: RomM – An open-source, self-hosted ROM manager a... by zurdi on Wednesday June 11, 2025 @05:37PM (#44252083)
As Gantoine said, the main difference is that you can't access any of those tools from other device, only from the one where it's installed