News for hackers. Stuff that matters.
Re:Apple introduces a universal design across platforms by gmueckl on Monday June 09, 2025 @08:09PM (#44231078)
Is it really worse if the GPU spends maybe 0.5ms more per frame on these effects? I'd be surprised if a good implementation adds much more to the per frame rendering time.
Re:Apple introduces a universal design across platforms by landl0rd on Monday June 09, 2025 @09:21PM (#44231515)
The consideration for mobile devices (laptops, tablets, and phones make up the bulk of apple's hardware sales) is more power consumption.
Re:Apple introduces a universal design across platforms by gmueckl on Monday June 09, 2025 @09:40PM (#44231616)
But even then it doesn't matter in practice. I dare you to measure the battery life impact of this change.