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Re:Apple introduces a universal design across platforms by satvikpendem on Monday June 09, 2025 @03:07PM (#44228136)
> Why update a static screen at 120 fps?

Good thing it doesn't do that then, variable refresh rate displays that go down to 1 Hz are fairly standard now on phones as well as other displays.

Re:Apple introduces a universal design across platforms by Pulcinella on Monday June 09, 2025 @03:42PM (#44228566)
Even before that, mobile UI frameworks are retained mode GUIs, not immediate. They aren't drawing to a blank framebuffer 120 times a second if they don't have to. Redraws only happen when something changes (e.g. "Dirty" rects).
Re:Apple introduces a universal design across platforms by tuetuopay on Monday June 09, 2025 @08:36PM (#44231245)
Oh even immediate UI framework don't paint non-stop. If the UI has not been interacted with, or if there are no animations/gifs, it has no blimey reason to repaint, and it will not. It will repaint the whole screen, of course, but that's already a win.