Why use it rather than Livecode (aside from the licensing of the latter) or Hypernext Studio?
Unlike LiveCode (or so far as I am aware HyperNext), Decker is free and open-source: https://github.com/JohnEarnest/Decker
Hypernext doesn't appear to be actively developed; the most recent updates I see are from last year. Decker's most recent release was yesterday morning.
I'd be happy to go into more detail if you like.
I guess I want a Flash replacement....
It's not just "View Source", but "Edit Source" with a built-in interactive WYSIWYG editor that anyone can use.
Alan Kay on “Should web browsers have stuck to being document viewers?” and a discussion of Smalltalk, HyperCard, NeWS, and HyperLook
https://donhopkins.medium.com/alan-kay-on-should-web-browser...
SimCity, Cellular Automata, and Happy Tool for HyperLook (nee HyperNeWS (nee GoodNeWS))
https://donhopkins.medium.com/hyperlook-nee-hypernews-nee-go...
HyperLook SimCity Demo Transcript
https://donhopkins.medium.com/hyperlook-simcity-demo-transcr...
https://news.ycombinator.com/item?id=34134403
DonHopkins on Dec 26, 2022 | parent | context | favorite | on: The Psychedelic Inspiration for Hypercard (2018)
Speaking about HyperCard, creating web pages, and publishing live interactive HyperCard stacks on the web, I wrote this about LiveCard:
https://news.ycombinator.com/item?id=22283045
DonHopkins on Feb 9, 2020 | parent | context | favorite | on: HyperCard: What Could Have Been (2002)
Check out this mind-blowing thing called "LiveCard" that somebody made by combining HyperCard with MacHTTP/WebStar (a Mac web server by Chuck Shotton that supported integration with other apps via Apple Events)! It was like implementing interactive graphical CGI scripts with HyperCard, without even programming (but also allowing you to script them in HyperTalk, and publish live HyperCard databases and graphics)! Normal HyperCard stacks would even work without modification. It was far ahead of its time, and inspired me to integrate WebStar with ScriptX to generate static and dynamic HTML web sites and services!
https://news.ycombinator.com/item?id=21783227
>In fact, one of the earliest tools that enabled anyone, even children, to author and publish their own interactive dynamic web applications with graphics, text, and even forms and persistent databases, was actually based on HyperCard and the MacHTTP/WebStar web server on the Mac:
https://news.ycombinator.com/item?id=16226209
>One of the coolest early applications of server side scripting was integrating HyperCard with MacHTTP/WebStar, such that you could publish live interactive HyperCard stacks on the web! Since it was based on good old HyperCard, it was one of the first scriptable web authoring tools that normal people and even children could actually use!
MacHTTP / WebStar from StarNine by Chuck Shotton, and LiveCard HyperCard stack publisher:
CGI and AppleScript:
http://www.drdobbs.com/web-development/cgi-and-applescript/1...
>Cal discusses the Macintosh as an Internet platform, then describes how you can use the AppleScript language for writing CGI applications that run on Macintosh servers.
https://news.ycombinator.com/item?id=7865263
MacHTTP / WebStar from StarNine by Chuck Shotton! He was also VP of Engineering at Quarterdeck, another pioneering company.
https://web.archive.org/web/20110705053055/http://www.astron...
http://infomotions.com/musings/tricks/manuscript/0800-machtt...
http://tidbits.com/article/6292
>It had an AppleScript / OSA API that let you write handlers for responding to web hits in other languages that supported AppleScript.
I used it to integrate ScriptX with the web:
http://www.art.net/~hopkins/Don/lang/scriptx/scriptx-www.htm...
https://medium.com/@donhopkins/1995-apple-world-wide-develop...
The coolest thing somebody did with WebStar was to integrate it with HyperCard so you could actually publish live INTERACTIVE HyperCard stacks on the web, that you could see as images you could click on to follow links, and followed by html form elements corresponding to the text fields, radio buttons, checkboxes, drop down menus, scrolling lists, etc in the HyperCard stack that you could use in the browser to interactive with live HyperCard pages!
That was the earliest easiest way that non-programmers and even kids could both not just create graphical web pages, but publish live interactive apps on the web!
Using HyperCard as a CGI application
https://web.archive.org/web/20060205023024/http://aaa-protei...
https://web.archive.org/web/20021013161709/http://pfhyper.co...
http://www.drdobbs.com/web-development/cgi-and-applescript/1...
https://web.archive.org/web/19990208235151/http://www.royals...
What was it actually ever used for? Saving kid's lives, for one thing:
>Livecard has exceeded all expectations and allows me to serve a stack 8 years in the making and previously confined to individual hospitals running Apples. A whole Childrens Hospital and University Department of Child Health should now swing in behind me and this product will become core curriculum for our medical course. Your product will save lives starting early 1997. Well done.
- Director, Emergency Medicine, Mater Childrens Hospital
Also (a historical note about web browsers with editors, not about HyperCard):
NetScape Gold had a built-in WYSIWYG HTML editor window. But it was a unique selling point -- earlier and other versions of browsers didn't support that. Now browsers have official APIs to support WYSIWYG HTML editing via the "contenteditable" attribute, execCommand function, and Selection class, but you have to implement the menus and toolbars of the user interface yourself, and there are a lot of libraries for that.
https://en.wikipedia.org/wiki/Netscape#Netscape_Navigator_(v...
>Netscape also released a Gold version of Navigator 3.0 that incorporated WYSIWYG editing with drag and drop between web editor and email components.[49]
https://en.wikipedia.org/wiki/Netscape_Composer
https://www.ou.edu/class/webstudy/n4/old/N_GOLD_Editor_Windo...
https://developer.mozilla.org/en-US/docs/Web/HTML/Global_att...
https://html.spec.whatwg.org/multipage/interaction.html#attr...
https://w3c.github.io/editing/docs/execCommand/#execcommand%...
The earliest Flash projects were these artful assemblages of scripts dangling from nested timelines, like an Alexander Calder mobile. They were at times labyrinthine, like they are in many similar tools, but there were ways to mitigate that. Later on, AS3 code was sometimes written like Java, because we wanted to be taken seriously.
Many Flash community members wanted to share their source, wanted a space where interested people could make changes. We did the best we could, uploading FLA files and zipped project directories. None of it turned out to be especially resilient.
It's one of the things I admire about Scratch. If you want, you can peek inside, and it's all there, for you to learn from and build off of, with virtually no arbitrary barriers in place.
This is what kids do to be creative.
Slightly more serious (and therefore less succesful): - Logo/Turtle Graphics - Scratch - HyperStudio
HyperCard was both graphic design and hypertext (links). These two modalities got separated, and I think there are practical reasons for that. Because html/css design actually sucks and never became an amateur art form.
For writing and publishing we got Wiki, Obsidian et al, Blogs (RIP), forums, social media. Not meant to be interactive or programmable, but these fulfill people's needs for publishing.
I had to drop into BlockSCAD to rough out an arc algorithm for my current project:
https://github.com/WillAdams/gcodepreview
(see the subsubsection "Arcs for toolpaths and DXFs")
Jupyter Notebooks come close to allowing a seamless blending of text and algorithm, but they are sorely missing on the graphic design and vector graphics front --- which now that I write that, makes me realize that that is the big thing which I miss when trying to use them. Makes me wish for JuMP, a Jupyter Notebook which incorporates METAPOST --- if it also had an interactive drawing mode, it would be perfect.... (for my needs).
What actually are the best successors now, at least for authoring generic apps for the open web? (Other than vibe coding things)