But there is minimal institutional support for this. Everybody is going it on their own. And the ai tools are changing rapidly. Telling a ntt faculty member teaching a 4/4 that they just need to stop being lazy and redo their entire evaluation method is not really workable.
Iteration is also slow. You do a new syllabus to try to discourage cheating. You run the course for a semester. You see the results with now just a few weeks to turn around for your spring semester courses. At best you get one iteration cycle per six months. More likely it is one per year since it is basically impossible to meaningfully digest the outcome of what you tried and to meaningfully try something different mere weeks later.
I'm not sure they are analogous to LLMs, but a compelling argument at the time was that the students were going to use them in the field anyway. (That certainly seems to be the future for software engineering students.)
The thinking _is_ the writing. To be able to write is to be able to think, and if you are surrendering the writing to a machine that’s not ultimately what you’re surrendering—you’re giving up independent thought itself.
Economic incentives are what this thread is about. If those are removed, some instances of cheating will subside.
Reputational incentives are similar and harder to address, but they are also less strong because the cheating has a much higher chance to backfire. If you are found out, your economic benefits might continue, but your reputation is immediately damaged.
Singleplayer games are an entirely different situation. There's clearly no economic incentive here, and reputational incentive only applies if you are looking to share your singleplayer result with other people, in which case I could argue it's no longer singleplayer in the game theoretic sense. If it's not that, the only remaining motivation to cheat at something like Sudoku or a singleplayer videogame is to learn or at least satisfy an itch or curiosity, which I think is a perfectly legitimate motivation.
You cannot remove economic incentives for the most part, 'economy' is attached to all facets of peoples lives, especially where rival goods exist.
Instead of being about the consumption and production of texts -- texts which only the TA and maybe the prof will read ... ever -- the class should be more about the dialectical process of discussing the ideas in the texts and lectures the students consume.
An LLM will be able to easily rattle off an undergrad level paper. But it can't sit in the classroom and have an intelligent conversation with peers.
Of course none of this will happen because it doesn't scale economically nearly as well. It is far more labour intensive.
A lazy humanities teacher can make every question a writing question in disguise. If a better spell checker will make a humanities assessment trivial, then maybe they need to teach humanities instead of testing essay writing.
I'm saying this in a kinda inflammatory way, but does the quality of ones ideas really correlate well with a well written essay?