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Re:Why I Built My Own Audio Player by codingjerk on Friday May 23, 2025 @11:17AM (#44073647)
Thanks for sharing. I agree in general,

But for me language is not a problem at all. I mean that you have a lot of pre-requirements to start developing for iOS.

And the stuff, except writing code feels much more restricted. AppStore is a walled garden itself.

But yeah, Objective-C was something...

Re:Why I Built My Own Audio Player by eddieroger on Saturday May 24, 2025 @01:47PM (#44082654)
What prerequisites are you thinking of? Nowadays, all you need is a Mac, download Xcode, and go. You can't do /everything/ if that's as far as you go, but if all you wanted to do was flesh out an idea, that would get you started. And how's that's any different than getting a computer, installing Android Simulator, and starting a new project?