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Re:The world could run on older hardware if software optimiz... by flohofwoe on Tuesday May 13, 2025 @01:50PM (#43975682)
It's like (usable) realtime global illumination is the fusion power of rendering, always just 10 years away ;)

I remember that UE4 also hyped a realtime GI solution which then was hardly used in realworld games because it had a too big performance hit.

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