Re:Ask HN: What are good high information density UIs (scree...
by nlh on Thursday May 08, 2025 @06:34PM
(#43932039)
This is incredibly cool -- thank you for sharing!
[ Parent
| on HN ]
Re:Ask HN: What are good high information density UIs (scree...
by foobarbecue on Thursday May 08, 2025 @08:10PM
(#43932604)
You know, I just took another look at that screenshot and realized it's from a 2012 build. We have added input and output constantly since then... so it's a lot more information dense now lol... probably twice as much "stuff" on screen. I guess it could be considered cluttered now, but I'll take that any day over programs with poor feature discoverability.
Re:Ask HN: What are good high information density UIs (scree...
by sethlivingston on Sunday May 11, 2025 @10:30AM
(#43954086)
We'd love to see updated screenshots if that's possible!
Re:Ask HN: What are good high information density UIs (scree...
by foobarbecue on Sunday May 11, 2025 @01:49PM
(#43955509)
RSVP team members made a great video last November but looks like it never got publicly released. I will check on this on Monday.
In the meantime, here's a more recent paper: https://robotics.jpl.nasa.gov/media/documents/IEEE_AERO_2023... screenshots in there are focused on the newer "add-on" tools to RSVP -- not enough Hyperdrive for my taste!
Re:Ask HN: What are good high information density UIs (scree...
by foobarbecue on Sunday May 11, 2025 @02:08PM
(#43955674)
Actually, here's a powerpoint with some good screenshots that Frank Hartman did and got through our release system: