How are these points connected? Playing blindfolded doesn’t require being able to calculate 30 moves deep (or any particular number).
Being able to remember/visualize an N move sequence without losing the thread while blindfolded is not at all the same thing as being able to calculate N moves deep.
Another example to illustrate the point is the ICCF (International Correspondence Chess Federation). Were computers comparably competent at long-term play as they are at short-term, then there wouldn't even be a competition. It'd simply be who has the strongest computer. But in reality that seems to play no particularly decisive factor. For instance, as in "normal" chess, there remains a huge gender divide in ratings, yet females certainly have no less access to competent hardware than males.
Chess, for a stronger player, is very much like a language - in fact it uses the exact same area of the brain. It's like when you read these words, you're not consciously thinking at all - the meaning just comes to you immediately. And in fact you could trivially recall everything I said (even if not necessarily verbatim) if you just thought for a second or so. But simultaneously it's not like you actually made any effort whatsoever to memorize it.
So how long of a conversation could you hold with yourself in your mind? Practically endless, and you could probably reconstruct the overwhelming majority of it on demand. It's the same with chess. Meandering around in your mind to positions of an arbitrary depth is not difficult for a strong player. And the person I was responding to felt that a player writing down some analysis to move 20 would be some meaningful form of cheating. In reality, I'd absolutely love for my opponent to be able to write down their analyses. It'd waste just a monumental amount of time and afford no advantage whatsoever. It'd be akin to you writing down the conversation from your mind.
So 98% of the moves a computer will play are not especially surprising at all. A strong human will just about always have at least considered the move and even if not - they'll immediately understand the point. And in the 2% there's a relatively simple explanation. Computer's inability to make short-term mistakes lets them consider ideas humans never would. For instance humans tend to like material, yet there are a shockingly large number of positions where a modern computer will sac a piece and then just continue on playing a piece down in what "feels" like a fairly normal position. It simply turns out that your opponent simply has no way to convert their material advantage, and so your positional advantage will tell in the longrun, even being a piece down! At least if you're a computer...
This has led to some interesting outcomes. For instance Fabiano Caruana, a top 10 player in the world, is extremely well known for his exceptional level of deep and creative opening preparation, all computer approved. But in more than a few instances he's ended up in positions that look bad but where a computer will say he's practically winning, and ultimately go on to lose the game. It's simply because these sort of positions might indeed be objectively winning, but it may require 10 or 20 practically perfect moves - whereas a single subtle mistake means you lose. And it's extremely hard for even the best players in the world to play like this.