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A comment on How to program a text adventure in C. Parent comment
https://philipphagenlocher.de/post/video-game-dialogues-and-...
(introduces an interesting and useful way to think about dialogues, in my opinion)
https://philipphagenlocher.de/post/data-aware-dialogues-for-...
(further expands on the ideas of the first blog post, automatically ensuring that some properties that might be desirable)
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https://philipphagenlocher.de/post/video-game-dialogues-and-...
(introduces an interesting and useful way to think about dialogues, in my opinion)
https://philipphagenlocher.de/post/data-aware-dialogues-for-...
(further expands on the ideas of the first blog post, automatically ensuring that some properties that might be desirable)