Re:CubeCL: GPU Kernels in Rust for CUDA, ROCm, and WGPU
by nathanielsimard on Wednesday April 23, 2025 @09:54PM
(#43778578)
A lot of things happen at compile time, but you can execute arbitrary code in your kernel that executes at compile time, similar to generics, but with more flexibility. It's very natural to branch on a comptime config to select an algorithm.
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