Re:How a 20 year old bug in GTA San Andreas surfaced in Wind...
by bentcorner on Wednesday April 23, 2025 @02:31PM
(#43775231)
FWIW I think a linter or other similar code quality checker would have caught this as well. From a practical perspective (e.g., how do you prevent this from happening again in your game studio's multi-million line code base) that would have been the right thing to do here.
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