Anyway, I'm sorry I've distracted away from your core point: as you've said, despite its name, it seems MinC just provides a user-mode API layer, just like Cygwin does.
Side-tracks and tangents are the powerhouse of HN comments ;)
As for MinGW and Cygwin (and all the other *nix-on-Windows stuff), I take a bit more lower-level view than what (developer or user) environments they provide, or what tools they use.
In a nutshell, C++ binaries compiled with MinGW are binary-incompatible with C++ binaries compiled with MSVC, because they are built against different binary interfaces: x86_64-pc-windows-gnu (or x86_64-w64-mingw32, which appears to be a synonym) and x86_64-pc-windows-msvc respectively. The former is the C++ Itanium ABI, the latter is a partially-documented MSVC ABI.
Cygwin is an 'ABI' of its own too, because everything needs to be linked against cygwin1.dll, and when it is missing there is a runtime error. WSL1 and WSL2 from an ABI standpoint are indistinguishable—they are x86_64-unknown-linux-gnu.
This is sort of why we can have LLVM-MinGW, which is the entire LLVM suite and only LLVM binutils (see my parent comment for a link), without nary a GNU binary. It's essentially Clang, built to target the MinGW ABI (this can be built on Windows with MSVC, oddly enough).
Speaking of Linux, every glibc upgrade is essentially a different ABI (for some functions) presented to the developer—so much for Linus' assertion of 'don't break userspace'. Even if the kernel doesn't do it, the entirely user-space C library will do it for him. Oh, and musl libc is yet another ABI.
I have delved too far into the weeds of cross-compilation, and as a result I can't help but absolutely despise everything about the C and C++ ecosystem.
Under Cygwin, you can compile programs in the MinGW way, but you can also use any build-time tool that will compile on Cygwin.
Getting a build-time tool for MinGW means porting it to MSYS; have fun!
Granted that was hundreds of hours, some patches (only 8 lines though), and probably a bit of masochism.
I did of course need MSYS2 command line utilities like make and bison to run the GCC configuration/make scripts. Although we use the mingw32 version of make along with the cross-compiler which also has no other dependencies (it uses cmd.exe as a shell if you don't have a bash.exe in your PATH).
Cygwin strives for certain Linux compatibilities; the project's motto, right under the title on the cygwin.com page, is "Get that Linux feeling - on Windows".
The userland in Cygwin is based on GNU Coreutils, and such.
MinC is going for a BSD userland; its motto could be "Get that BSD feeling - on Windows".
I think you're right, this is probably the BSD equivalent of Cygwin.
That being said... I feel the distinction is very blurred, and even more so with the inclusion of MSYS. It seems very few people use naked MinGW, despite a few distributions[1][2] being available.
For instance, MinGW also provides `unistd.h` and `pthread.h` on top of `windows.h`. Certain distributions of MinGW provide lib{std}c++ instead of MSVC STL. Where does 'build native Windows executables from source files that are already targetted at Windows' stop, and 'allows compiling source code intended for *nix to native Windows binaries' begin?
Also, based on my comment above, MinGW doesn't do a great job at 'already targetted at Windows', because some very core libraries that rely on fundamental Windows-y constructs don't work. Personally I avoid it because of its incompleteness, and just use straight `clang++.exe` from the Windows LLVM release[4], aside a full install of the Windows and MSVC SDKs.
[1]: https://github.com/skeeto/w64devkit
[2]: https://github.com/mstorsjo/llvm-mingw
[3]: https://github.com/llvm/llvm-project/releases/download/llvmo...