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Re:Native visionOS platform support by migueldeicaza on Wednesday April 23, 2025 @08:35AM (#43771352)
There is no need to have Apple conform to it, you can just expose the functionality, like this plugin does

https://github.com/jamuus/OpenVision/tree/main

Which was used by a community effort to bring VisionOS support to Godot:

https://github.com/jamuus/godot-vision

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