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Re:Four Years of Jai by tuveson on Friday April 18, 2025 @01:56PM (#43730382)
I think Balatro uses the Love2d engine which is in C/C++.
Re:Four Years of Jai by steveklabnik on Friday April 18, 2025 @02:15PM (#43730531)
Sure, but you write games in it in Lua. That Love2d is implemented in C++ (GitHub says like 80% C++ and 10% C) doesn't mean that you're writing the game in it. In my understanding, Love2d uses reference counting (which is still GC) for its own stuff, and integrates those into Lua's tracing GC.