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Re:Free high-performance cross-platform game engine by ksymph on Friday April 18, 2025 @10:57AM (#43728673)
In theory yes, data is just stored in json and there's a CLI utility [1] for building. It's pretty awkward though.

[1] https://defold.com/manuals/bob/

Re:Free high-performance cross-platform game engine by britzl on Friday April 18, 2025 @04:38PM (#43731675)
No, data is stored in protobuf text format (and at runtime compiled to binary protobuf files ofc).