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Re:Bilinear interpolation on a quadrilateral using Barycentr... by sabslikesobs on Friday April 11, 2025 @01:44PM (#43656431)
Very interesting! This reminds me of how stumped I was learning about UV unwrapping for texturing. Even simple models are difficult to unwrap into easily editable textures. "Why can't I just draw on the model?"

Blender has a few plugins these days that make it a lot easier --- one that impressed me was Mio3 UV: https://extensions.blender.org/add-ons/mio3-uv/

Re:Bilinear interpolation on a quadrilateral using Barycentr... by meindnoch on Saturday April 12, 2025 @04:52AM (#43662629)
You can draw on a model: https://youtu.be/WjS_zNQNVlw