Re:SpacetimeDB
by flockonus on Thursday April 10, 2025 @01:07AM
(#43640808)
Having implemented the first two for a web game i absolutely guarantee you those are far from "nothing". It takes considerable diagraming & handling to coordinate FE + API on state changes.
If they in fact can solve that (haven't checked myself), it would be a massive time saving for development.
Re:SpacetimeDB
by Rohansi on Thursday April 10, 2025 @01:22PM
(#43646114)
Maybe I'm just used to it having implemented it several times. But my point is that they require a relatively fixed amount of effort. Once it's implemented you shouldn't need to touch it again.
If they in fact can solve that (haven't checked myself), it would be a massive time saving for development.