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Re:Apple's Cubify Anything: Scaling Indoor 3D Object Detection by pablogancharov on Wednesday April 02, 2025 @07:52PM (#43563201)
In case anyone is interested in rendering USDZ scans in Three.js, I created a demo: https://usdz-threejs-viewer.vercel.app/
Re:Apple's Cubify Anything: Scaling Indoor 3D Object Detection by mhuffman on Wednesday April 02, 2025 @10:13PM (#43563960)
Very nice and smooth! Do you have source for your demo?
Re:Apple's Cubify Anything: Scaling Indoor 3D Object Detection by callumprentice on Thursday April 03, 2025 @12:42AM (#43564824)
There is one in the Three.JS example suite with source:

https://threejs.org/examples/webgl_loader_usdz.html

Re:Apple's Cubify Anything: Scaling Indoor 3D Object Detection by fooblaster on Friday April 04, 2025 @11:24AM (#43583782)
Fyi, looks mighty black and white on a pixel 6a.