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Re:Show HN: I build a tool to add noise texture to your images by mcdeltat on Sunday March 30, 2025 @07:32PM (#43528888)
It'd be good to know what colour space the effects are done in and how the blending modes affect that. I guess this is not targeted at people who are pedantic about colour science but I am a sucker for it. (Also if you can come up with a methodology that follows physical light properties then you may not need so many options, it will look good "by default".)
Re:Show HN: I build a tool to add noise texture to your images by Rayid on Wednesday April 02, 2025 @07:15AM (#43555512)
Thanks for the feedback! Right now, the effects are applied in the standard RGB color space, and the blending modes directly manipulate pixel values without a physically accurate light model.

I'll will be adding tooltip to every control to clarify how the function works and how it impact the final result.