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Re:Glider for Apple II by colinlm on Thursday March 27, 2025 @03:32PM (#43497212)
This is the scalable and hard way :) I had no memory pressure issue with this game so I went with preshifted shapes instead (as described in page 4 of https://mirrors.apple2.org.za/ftp.apple.asimov.net/documenta...).

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