Re:How to Implement a Cosine Similarity Function in TypeScript
by dvt on Tuesday March 11, 2025 @03:29AM
(#43330042)
> behaves identically to euclidean distance
Tbh, I would argue that's also pretty surprising, as Euclidean distance is notoriously unintuitive[1] (and noisy) in higher dimensions. (I guess norming does help, so that's likely a good point.)
Tbh, I would argue that's also pretty surprising, as Euclidean distance is notoriously unintuitive[1] (and noisy) in higher dimensions. (I guess norming does help, so that's likely a good point.)
[1] https://bib.dbvis.de/uploadedFiles/155.pdf