Re:Gleam v1.9.0 Released
by tomtheelder on Sunday March 09, 2025 @03:00PM
(#43312433)
Gleam and Rust are really not alike at all aside from the most superficial ways. A couple bits of syntax, and the use of toml are about all I can come up with.
Re:Gleam v1.9.0 Released
by worthless-trash on Monday March 10, 2025 @12:26AM
(#43317008)
> Maybe they'll figure out how to lifetime-annotate binaries?
What do you mean by this, I know how lifetimes work in rust, but how would you do it on the binary level ?
Binary is Erlangese for Vec<u8>, hope that helps
Re:Gleam v1.9.0 Released
by worthless-trash on Monday March 10, 2025 @05:44AM
(#43318576)
There are no lifetimes in gleam though right ? or did i miss the memo.
Re:Gleam v1.9.0 Released
by hayleighdotdev on Monday March 10, 2025 @07:59AM
(#43319595)
No lifetimes, absolutely no plans to add anything similar. We’re nothing like rust!
I don't particularly want to gatekeep "Rust fans who just want to write lots of Rust" off OTP. Let them have Gleam. Maybe they'll figure out how to lifetime-annotate binaries?