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Re:Microsoft demos muscle-computer interface, air Guitar Her... by shantanubala on Thursday August 02, 2012 @11:29AM (#4329189)
Similarly, the people who buy games again and again are more likely to be playing first-person shooters or heavily-involved RPG games that don't lend themselves well to motion based control. Moving your whole body is simply too inefficient in comparison to using a controller. As a result, the motion controls are limited to "party games" that rely on simple gameplay rather than a deep experience.

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