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Re:I struggled with Git, so I'm making a game to spare other... by adastra22 on Thursday March 06, 2025 @11:51PM (#43287444)
It depends on what you do with version control. I maintain a long-lived fork of an actively developed upstream project. I spend a ridiculous and unnecessary amount of time in my depressingly short life rebasing changes for every release. 98% of this work would be eliminated if we had patch commutativity.

Not everyone is affected by this. I recognize that my use case isn't the median case. But it is a massive and entirely unnecessary burden.

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