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Re:Faster Zombies by addandsubtract on Thursday August 02, 2012 @06:09AM (#4328054)
To be fair...

"Interestingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now running at 303.4 FPS with that configuration."

Re:Faster Zombies by obtu on Thursday August 02, 2012 @07:17AM (#4328180)
It still implies the Direct3D implementation stayed at 270fps. I wonder how Windows+OpenGL fared before the optimisations; presumably it was lower than 270 or OpenGL would have been the baseline.