"Interestingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now running at 303.4 FPS with that configuration."
Re:Faster Zombies
by obtu on Thursday August 02, 2012 @07:17AM
(#4328180)
It still implies the Direct3D implementation stayed at 270fps. I wonder how Windows+OpenGL fared before the optimisations; presumably it was lower than 270 or OpenGL would have been the baseline.
"Interestingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now running at 303.4 FPS with that configuration."