Re:Windows NT for GameCube/Wii
by jasongill on Tuesday March 04, 2025 @07:27AM
(#43253663)
Windows NT for Alpha was quite popular, second only to Windows NT for x86
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500Mzh vs 233Mhz, if you could afford the cooling. Maybe exaggerating the gap, but I think it was pretty big which contributed to the enthusiasm for DEC alpha.
That or more was the gap.
Also, "cooling" is relative - the highest power draw of a 21164 Alpha is around 40-60w, which is normal to low these days, but was huge back then.
People forget the excitement around alpha from the mid 90s. It was the first Linux port to non-x86 for example. It was a little bit before the AMD vs Intel wars and race to 1ghz kicked off, so it represented a challenge to Intel's monopoly.
Re:Windows NT for GameCube/Wii
by trentnelson on Tuesday March 04, 2025 @02:55PM
(#43259209)
I remember my first job in 2000, straight out of 1.5 years of college, getting to play directly with Digital UNIX and Alpha processors! The Alpha 21264 was a beast at the time.
IIRC: There was a bonanza of DEC Multia Alpha's[1] that made it's way to some salvage seller in the late 90's for like $100-ish. The catch was they didn't include RAM and it had to be True Parity RAM which was fairly expensive.
Re:Windows NT for GameCube/Wii
by themadturk on Tuesday March 04, 2025 @05:17PM
(#43260410)
I remember a law firm I worked at buying an Alpha server running NT to host a SQL Server database system in the mid-90s. I was network admin, but we ran Netware at the time an I didn't touch that machine, we had an Alpha sysadmin/dba for it. I left a few months later to a firm that was already running NT on its servers; learning a new network OS in a stable environment was much preferable to converting from Netware to NT.