Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex...
by reassembled on Monday March 03, 2025 @09:22PM
(#43249491)
Interesting, I didn’t know that. I suspect many casual observers don’t either. So you’re suggesting they did this work with proprietary info they’d gained through work with Sega and thus broke their NDA?
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Re:Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Ex...
by csande17 on Monday March 03, 2025 @11:08PM
(#43250181)
Not necessarily -- a lot of external hobbyist work has gone into reverse-engineering Sonic Generations, which has an official PC port and is based on the same engine as Unleashed.
Funnily enough, one of the most famous Generations mods is a project that ports over a bunch of levels from Unleashed. IIRC they changes the graphics pipeline to look and work more like the Unleashed one, too.