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Re:Partnering with the Shawnee Tribe for Civilization VII by ben_w on Monday February 24, 2025 @04:21AM (#43157433)
That's essentially what they were doing at least as far back as Civ2 (I think there was a cheat menu for creating custom maps?) — the shields the AI needed for a unit or building, the bushels needed for city growth, were reduced on higher difficulty settings.

(I've not seen the original game, dunno what they did for that).

Re:Partnering with the Shawnee Tribe for Civilization VII by davedx on Monday February 24, 2025 @04:26AM (#43157474)
Original game was the same IIRC. You’d see it when you spied on enemy cities - ludicrously spaced out shields in their build bar