Re:Valve releases Team Fortress 2 game code
by 6SixTy on Tuesday February 18, 2025 @03:35PM
(#43094724)
Considering that Source is ancient and likely hasn't gotten an update from at least 2013 for TF2, the bar is low for how complete an engine needs to be for level comparisons.
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Re:Valve releases Team Fortress 2 game code
by enragedcacti on Tuesday February 18, 2025 @03:56PM
(#43095005)
I'm not really disagreeing with your point but I think in general Valve has kept their games that share an engine on the same trunk, so TF2 should be on a pretty recent version of source. The update accompanying this release includes the bicubic lightmap and radial fog implementations from the HL2: 20th Anniversary update.
For Source 2 it ends up being a constant source of leaks where strings for engine features of in-development games get shipped out in Dota 2 and CS2 updates. We learned tons of stuff about Deadlock that way.
Re:Valve releases Team Fortress 2 game code
by jamesfinlayson on Tuesday February 18, 2025 @08:15PM
(#43097374)
Yeah last year Team Fortress 2 got the 64-bit update and replaced some commercial libraries. The branch of Source that it's on seems to get periodic security updates too.
Re:Valve releases Team Fortress 2 game code
by ZeWaka on Tuesday February 18, 2025 @03:55PM
(#43094989)
Are you considering Source 2 in this assertion? That piece of software has received quite significant development effort.
Re:Valve releases Team Fortress 2 game code
by 6SixTy on Tuesday February 18, 2025 @04:15PM
(#43095210)
I'm not. Source 2 is very modern even by caveman gamer standards.
Re:Valve releases Team Fortress 2 game code
by kllrnohj on Tuesday February 18, 2025 @11:06PM
(#43098453)
Source got some significant updates such as HRTF audio in 2016 and Panorama UI in 2018. I don't know if TF2 specifically ever got those changes, though, but Source engine itself did as used by CSGO.