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Re:League of Legends data scraping the hard and tedious way ... by leloctai on Wednesday February 12, 2025 @11:35PM (#43032704)
I'm not very well versed in RE, but I know that competitive games like this spend a lot of effort in preventing you from attaching debuggers, hooking and decompilation.

By passing this is not mentioned at all in the article. Is this because they're trivial to bypass for experienced people, or because they want to hide their method from the dev?

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