Re:Radiant Foam: Real-Time Differentiable Ray Tracing
by TinkersW on Tuesday February 04, 2025 @10:49PM
(#42943494)
Em? Seems reasonable, ray tracing a BVH is inherently slow AF because it diverges like mad(SIMD no like).
Re:Radiant Foam: Real-Time Differentiable Ray Tracing
by niederman on Wednesday February 05, 2025 @01:19PM
(#42952827)
It's faster because there are only a constant number of other faces in a given cell to check to find where the ray exits. Then you can just traverse from cell to cell in this way, without using hierarchical bounding box checks like you normally would.
!?
This is a wild claim to just slip in. Can anyone expand?