Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by GlennS on Wednesday July 25, 2012 @08:05PM
(#4293690)
A cross-platform store is something that appeals to the consumer rather than the game developer I would think?
Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by mattvanhorn on Wednesday July 25, 2012 @08:34PM
(#4293788)
Definitely in my case - I play a lot of my Steam games on both platforms. Gaming PC at home, and Macbook Pro on the go.
Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by commandar on Wednesday July 25, 2012 @11:39PM
(#4294297)
I'm also of the opinion that the problems I've seen are too deep to realistically be fixed in the few months left before W8 goes RTM.
Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by lerouxb on Thursday July 26, 2012 @04:14AM
(#4294977)
Why do they have to be fixed before then?
Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by commandar on Thursday July 26, 2012 @02:55PM
(#4297911)
Because they're fundamental UI issues that Microsoft generally won't touch after a general release.
Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by lerouxb on Wednesday August 01, 2012 @08:02AM
(#4322378)
I thought we were talking about Steam which is made by Valve.
Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by wtracy on Thursday July 26, 2012 @12:54AM
(#4294476)
If you're using multiple platforms, I could see the benefit of not having to enter your credit card multiple times. But honestly, if you're going to buy a program on your PC, then walk over to your Mac and buy it again, do you really care if you're buying it from the same store both times?
I know that Steam lets you take your games from one machine to another, but I don't expect that to be the norm for most app stores.
Re:Gabe Newell Wants to Support Linux, Because Windows 8 is ...
by esbwhat on Thursday July 26, 2012 @09:16AM
(#4295792)
This is not how that works -- if you buy a game for windows on steam, the mac version is free. I've tried this personally, and I expect the same will be true for linux as well. In other words, pay once, get the game for all OS', updating automatically, and all connected to the same account so you can chat to windows and mac players through the steam client
That said, Valve appears to be going for a play based on being a cross-platform app store (Windows, OS X, Linux). It's not obvious to me that they can add much value that way (after you've gone to the work to implement support for three platforms, submitting to three app stores is not a lot of overhead) but we'll see.