Re:Games Workshop and the big ambition of a miniatures business
by jiggunjer on Saturday January 18, 2025 @11:01PM
(#42753447)
It makes sense to just consider the category of tabletop games in terms of market analysis.
Saying those games are a small part of the overall games market is stating the obvious. Some people just wanna play tabletop games.
Re:Games Workshop and the big ambition of a miniatures business
by Retric on Sunday January 19, 2025 @07:51AM
(#42756548)
Clue, Chess, D&D, etc are tabletop games.
Re:Games Workshop and the big ambition of a miniatures business
by Zironic on Sunday January 19, 2025 @02:02AM
(#42754559)
You're looking at the wrong market. Games Workshop are not a "battlefield simulation" company. They're a miniature company or if you want to look at it more broadly, they're a company selling molded plastic.
The battlefield simulation is only a means to an end of convincing consumers to buy high margin plastic.
Re:Games Workshop and the big ambition of a miniatures business
by Retric on Sunday January 19, 2025 @07:53AM
(#42756561)
In that context Mattel is the kind of selling molded plastic.
Re:Games Workshop and the big ambition of a miniatures business
by Zironic on Sunday January 19, 2025 @02:37PM
(#42760863)
To illustrate how crazy good Games Workshop are at what they do. Mattel has 10x the revenue of Games Workshop but both companies pull in the same net income.
They're both plastic companies at their core, but GW have margins that Mattel could only dream of.
Restrict things enough to basically describe 40k and sure they’re dominant, because you’re excluding most games.