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Re:Fluid: A UI Prototyping Tool by 13hours on Thursday July 19, 2012 @08:52AM (#4265716)
We're a mobile dev house (iOS and Android), and we charge around $60-$80 / hour. www.polymorph.co.za . Sounds like we should get some US clients if $150 / hour is realistic.
Re:Fluid: A UI Prototyping Tool by biot on Thursday July 19, 2012 @03:02PM (#4267542)
An experienced mobile developer working as an employee at a dev shop in the US should be able to make that kind of hourly wage. Considering the fully loaded cost of employing someone is between 150% to 200% of the salary (equipment, office, infrastructure, training, benefits, etc.), you're effectively working for as little as $30/hour.
Re:Fluid: A UI Prototyping Tool by andyjsong on Thursday July 19, 2012 @02:52PM (#4267499)
can you share any apps you have on the market?
Re:Fluid: A UI Prototyping Tool by 13hours on Thursday July 19, 2012 @05:28PM (#4268160)
Sure. Most of our work is actually for corporate clients, so not commercial apps found on the market under our name, but a few examples of commercial apps are:

iOS: Construct-O-Set : http://itunes.apple.com/za/app/construct-o-set/id373042556?m... Wining and Dining SA : http://itunes.apple.com/za/app/wining-dining-south-africa/id... 22Tracks (Netherlands & Belgium only) : http://itunes.apple.com/nl/app/22tracks/id397202887?mt=8

Android: ExpenZa (only available in South Africa at the moment): https://play.google.com/store/apps/details?id=coza.appositio... 22Tracks (Netherlands & Belgium only) : https://play.google.com/store/apps/details?id=com.fonkmobile...