Re:Game dev in Rust: a year later
by littlestymaar on Monday January 06, 2025 @03:33PM
(#42615386)
The engine is in C++, but the game itself is written in C# (and this is the actual part you'd called out earlier in this thread), and no it's not “just scripting on top of the the engine”, no more than writing a game engine in C++ is “scripting on top of the OS” your definition of what is scripting and whatnot is just off.
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